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Wednesday, November 13, 2024

BRP Basic Roleplaying Allegiance System for the Gods of The Kingdoms of Kalamar

 

Hello again folks,

Here is what I came up with for a Basic Roleplaying style Allegiance system for the gods in the Kingdoms of Kalamar setting. I have yet to use it, and I will have to look around online to see if anyone has some examples of how this all should work. I have a feeling this is a mite... more complex than just say Law vs. Neutrality vs. Chaos that seems to be popular with this method. I'm also not sure exactly which gods should be opposite of each other from left to right, but I just went with how they were in alphabetical order (the gods can sue me). hehe.

Here is a link to the PDF.

https://drive.google.com/file/d/1DS1lZkZpGq-5-dn-yz1xHR1uVzYWS3ss/view?usp=sharing

Revised Big BRP D100 Skill List + Hearing & Sight, Kingdoms of Kalamar

 


Hello everyone, 

I find myself making another revised list of BRP skills for a possible Kingdoms of Kalamar game. I took what I made up for my Skyrealms of Jorune campaign and tried to make it more fantasy-based. I need to work on another character sheet for the Allegiance to all of the gods in the setting, but it is looking pretty good so far. Some of the skills I have included don't have BRP rules for them just yet, but this will probably end up being a solo campaign so I can flesh it out over time. Honestly, when I run BRP I try to make it as skills-based as possible. I might not ever need a Meditation skill... but it's there just in case. As an old Rolemaster player I guess I tend to like a big ole list of skills. :)

I took an idea from Dungeon World which says that you get XP from failure as well as success, so if any skill is used it is eligible for a percentage increase at the end of the session. This increase is only +1% however which is a slower progression than standard BRP. I thought it was a good trade off. There is some influence from D&D and standard fantasy tropes for some of the skills, and I took some ideas from High Adventure Roleplaying too. Here is what I have so far. 

I also like the idea of Category Bonuses as a quick way to boost a chunk of skills, so that is included as well. Enjoy.


Front Character Sheet: 

https://drive.google.com/file/d/1yUt1T_7qNu0s_3tzA3BJYy75wQQzYkA8/view?usp=sharing

 

Skill Sheet: 

https://drive.google.com/file/d/1m1D60V2fHIhiUDVZFNDBiKBpfMC8xqYY/view?usp=sharing

 

Skill List in Plain Text:

COMBAT (_____)
 1H Melee Weapons (25)
 2H Melee Weapons (20)
 Ambushing (10)
 Archery / Bows (15)
 Blind-fighting (1)
 Brawling / Unarmed (25)
 Charging (20)
 Dirty Fighting (20)
 Disarming (5)
 Feint (5)
 Grappling / Wrestling (25)
 Improvised Weapons (10)
 Kicking / Leg Sweeps (10)
 Mounted Combat (5)
 Parrying with Weapon (25)
 Polearm / Spears (15)
 Quickdraw (15)
 Rapid Reload (10)
 Shield (Parry) (30)
 Throwing (25)
 Tripping

COMMUNICATIONS (_____)
 Bartering / Haggling (15)
 Bribe / Bureaucracy (5)
 Command / Leadership (5)
 Diplomacy / Persuade (15)
 Fast Talk / Trickery (5)
 Gather Info. / Rumors (5)
 Interrogation / Torture (5)
 Intimidation (10)
 Language: Common (100)
 Language: ___________ (1)
 Language: ___________ (1)
 Language: ___________ (1)
 Language: ___________ (1)
 Language: ___________ (1)
 Language: ___________ (1)
 Lie / Spot Lie (20)
 Lip Reading (1)
 Mimicry (5)
 Public Speaking (10)
 Sign Language (5)
 Storytelling (10)
 Thieves’ Cant (1)
 Ventriloquism (1)

CULTURES (_____)
 Culture:___________ (20)
 Culture:___________ (20)
 Culture:___________ (20)
 Culture:___________ (20)
 Culture:___________ (20)
 Culture:___________ (20)
 Culture:___________ (20)
 Culture:___________ (20)
 Culture:___________ (20)

 LORE (_____)
 Alchemy / Potions (1)
 Arcane / Occult (1)
 Artifacts (5)
 Crystals / Minerals (5)
 Folklore / Myth (30)
 Heraldry / Flags (15)
 History (20)
 Law (10)
 Maps / Geography (15)
 Poisons (5)
 Religion (35)

MANIPULATION (____)
 Art: ___________ (10)
 Art: ___________ (10)
 Calligraphy (10)
 Conceal Item (10)
 Craft: ____________ (10)
 Craft: ____________ (10)
 Craft: ____________ (10)
 Craft: ____________ (10)
 Dancing (25)
 Disarming Traps (10)
 Disguise (5)
 Escape Artist (15)
 Forgery (5)
 Juggling (10)
 Lock Picking (10)
 Play Music Instruments (15)
 Pick Pockets / Thievery (10)
 Repair (15)
 Ropes & Knots (15)
 Singing (20)
 Scrounging Food (20)
 Sleight of Hand / Tricks (5)

MENTAL (_____)
 Appraise (15)
 Concentration (25)
 Games / Gambling (35)
 Healing / First Aid (30)
 Hypnotism (1)
 Identify Magic Item (1)
 Meditation / Trance (15)
 Research (25)
 Self Control (10)
 Spellcasting: Arcane (1)
 Spellcasting: Divine (1)
 Strategy / War (10)
 Streetwise (10)
 Teaching (20)

OUTDOORS (_____)
 Animal Handling (15)
 Boating (15)
 Camouflage (5)
 Camping / Firestarting (20)
 Cold / Heat Survival (20)
 Cooking / Foraging (30)
 Dowsing (10)
 Fauna / Animal (10)
 Farming (20)
 Fishing (15)
 Flora / Plants (15)
 Hunting / Trapping (10)
 Navigation / Stars (10)
 Riding (20)
 Sailing / Sea Legs (15)
 Sense Ambush (10)
 Tracking (10)
 Weather (20)

PHYSICAL (_____)
 Balancing (20)
 Blending-in / Crowds (30)
 Climbing (40)
 Contortions (5)
 Driving / Teamster (20)
 Hiding (10)
 Jumping (25)
 Running (40)
 Stalking / Stealth (10)
 Swimming / Diving (35)