Druids replace Clerics in my Marth Ice World setting. The Gods are no more, but many still worship Nature (or attempt to appease Her frigid wrath).
Here is an attempt to tabulate in one place the list of available spells that Druids can cast. There are no spells above 3rd level in the setting.
I'm going to bend some AD&D 1st ed. (OSRIC) / 2nd ed. (For Gold & Glory) spells to fit the setting. I'll also be translating some 3rd edition spells from Frostburn and the Frost & Fur D20 books.
*Last Edit: 8/15/2022*
Level 1 Druid Spells
https://samwise7rpg.blogspot.com/2022/04/ad-druid-1st-level-spell-descriptions.html
1) Animal Friendship | 11) Endure Cold | 21) Mending |
2) Bravery | 12) Entangle | 22) Messenger |
3) Chill Touch | 13) Faerie Fire | 23) Pass without Trace |
4) Command | 14) Freezing Hands | 24) Purify Food & Drink |
5) Crunchy Snow | 15) Halt Undead | 25) Shillelagh |
6) Cure Light Wounds | 16) Hibernate | 26) Sleep |
7) Curse | 17) Ignite Fire | 27) Snow Blindness |
8) Detect Heat | 18) Invisibility to Animals | 28) Snowsight |
9) Detect Magic | 19) Light | 29) Snow Walk |
10) Detect Snares | 20) Locate Animals | 30) Speak with Animals |
https://samwise7rpg.blogspot.com/2022/04/ad-2nd-level-druid-spells-for-marth-ice.html
1) Aid | 11) Frostbite | 21) Resist Cold |
2) Barkskin | 12) Goodberry | 22) Respite from Death |
3) Chant | 13) Hold Humanoid | 23) Shards of Ice |
4) Chill & Heat Metal | 14) Hypothermia | 24) Shatter |
5) Cinderfoot | 15) Igloo | 25) Silence |
6) Detect Undead | 16) Invisibility to Undead | 26) Slow Poison |
7) Disrupt Undead | 17) Meld into Ice and Snow | 27) Snare |
8) Elemental Blade | 18) Obscuring Snow | 28) Snow Devil |
9) Feign Death | 19) Pass Unfettered | 29) Spiritual Weapon |
10) Fire Trap | 20) Produce Flame | 30) Warp Wood |
Level 3 Druid Spells
https://samwise7rpg.blogspot.com/2022/05/ad-druid-3rd-level-spell-descriptions.html
1) Animate Dead | 9) Endothermic Grasp | 17) Protection from Cold |
2) Binding Snow | 10) Fire Walk with Me | 18) Pyrotechnics |
3) Call Lightning | 11) Hold Animals & Plants | 19) Remove Curse or Paralysis |
4) Cure Blindness and Deafness | 12) Ice Walk | 20) Shape Ice |
5) Cure Illness | 13) Locate Corpse or Object | 21) Speak with Dead |
6) Cure Serious Wounds | 14) Oneirmancy | 22) Suck Poison |
7) Dirge of Dead Gods | 15) Paralysation | 23) Warm Tree |
8) Dispel Magic | 16) Plant Growth | 24) Warmth |
[OSRIC and For Gold & Glory both have free PDFs to download. Frostburn and Frost & Fur are a bit more difficult to track down.]
Just for thematics, I could see renaming barkskin to ice scales.
ReplyDeleteGood suggestion. I might rename more of them.
DeleteThese druids are certainly more ass kicking than the ones in A D&D.
ReplyDeleteThere is a bit more oomph to them. I want to put in a more fire and ice spells though. Hmm.
Delete